That's Not My Name; Paranormasight
Ever since I played Emio the Smiling Man, I've been interested in the "visual novel" type genre. I did play that one Digimon game that was visual novel meets grid based fighting, but it didn't get me interested in the genre. Recently, I tried out Paranormasight: The Seven Mysterious of Hojo, and really enjoyed it...except for one part...at the veeeeeeeeery end.
Spoilers
I'll do my best to not spoil actual game plots, but the one thing that annoyed me with the game was literally the final question you have to answer. So in the game you're watching/controlling the events of multiple characters. Think of it like, you're watching a TV show, but you get to experience the show from the point-of-view (POV) of the characters. The game has a Storyteller— literally what he goes by— that helps navigate you during this journey. While the story enfolds, you're trying to help the characters get the best possible ending. This is achieved by you having knowledge of the world the characters wouldn't know.
For example, at one point you play a character that has to send a fax— yes, you read that right— but the character doesn't know what number to send it to. You on the other hand, have played another character who owns a fax machine, so you use the knowledge of that character to help you progress the story of the other one.
At the end, the Storyteller aks you a few questions to see if you figured out what exactly was going on and who was behind it all. These questions are not answered by multiple choice, but by you actually typing out the answer. And the answer to the very final question, major spoilers— turn away now if you don't want to know. I'm serious, no more warnings after this one. Is you. Specifically, for me my Steam name, your account name. Early on when talking to the Storyteller, he name drops your account name, DanielShrugs for me (technically DanielShru since it's too many characters).
While this idea is clever, I dislike how when answering the question, you literally have to type in your account name. You can't type in "Me" or "I," even though they would be correct answers— trust me, I tried those first. I feel like the game should have accepted those answers, because I only recall my account name said once, and even then I didn't fully process it because my name had been cut off. I thought it was funny to see, but took me out of realizing how important it actually was.
To easily solve this, just allow answers like "Me" or at the start of the game, have the Storyteller ask you what your name is. Honestly, I know it's not that big of a deal, but since my account name didn't fit, it took me out of the experience realizing how dumb the answer looked because it technically wasn't really my name.
Still worth the time if you're looking for an engaging mystery to solve. There's a puzzle about voices and that is pretty rad.